A single hinge joint should be applied to a gameobject the fundamental object in unity scenes which can represent characters props scenery cameras waypoints and more.
Unity3d hinge door.
Multiple hinge joints can also be strung together to create a chain.
More info see in glossary the hinge will rotate at the point specified by the anchor property moving around the specified axis property.
Multiple hinge joints can also be strung together to create a chain.
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The doggy door s axis would be sideways positive along the relative x axis.
The main door should be assigned as the connected body so the doggy door s hinge is dependent on the main door s rigidbody.
A gameobject s functionality is defined by the components attached to it.
Now think about a doggy door hinge.
Openabledoor cs make an empty gameobject and call it door drag and drop your door model into scene and rename it to body make sure that the door object is at the side of the body object the place where a door hinge should be move the body object inside door add a.
Now think about a doggy door hinge.
A unity 5 easy tutorial on how to create openable working doors in your game.
The main door should be assigned as the connected body so the doggy door s hinge is dependent on the main door s rigidbody.