Attaches a rigid body to another rigid body or a point in space at a shared origin and allows the rigid bodies to rotate around a specific axis from that origin.
Unity how to use a hinge joint for a door.
A single hinge joint should be applied to a gameobject.
You do notneed to assign a gameobject to the joint s connected bodyproperty.
You do not need to assign a connected body to your joint for it to work.
The hinge will rotate at the point specified by the anchorproperty moving around the specified axisproperty.
More info see in glossary.
0 26 scene setup 1 15 fixed joint 3 33 spring joint 6 54 hinge joint 9 52 character joint 11 55 configurable joint this is a tutorial for unity t.
Hinge joint a joint that groups together two rigidbodies constraining them to move like they are connected by a hinge.
You can use this to allow the player to damage the environment.
Useful for emulating doors and finger joints.
The main door should be assigned as the connected body so the doggy door s hinge is dependent on the main door s rigidbody.
It is perfect for doors but can also be used to model chains pendulums and so on.
Published on mar 21 2013 using a test scene to try out break forces for swinging doors in unity.
Multiple hinge joints can also be strung together to create a chain.